You can add camera path animations to your 3D map to provide a more immersive experience for your users. Camera path animations can fly to, fly around, or be combined to animate the camera to a point on the map, including specifying its altitude .
Fly to
The following code sample demonstrates how to use the
Map.flyCameraTo
method to animate the camera to fly to a specific point on a 3D map.
Map(mode: .hybrid)
.flyCameraTo(
camera: .init(
center: .init(
latitude: 47.6210296,
longitude: -122.3496903,
altitude: 585), // meters above mean sea level
heading: 149.0,
tilt: 77.0,
roll: 0.0,
range: 4000),
duration: 5,
trigger: animate,
completion: {}
)
Fly around
The following code sample demonstrates how use the
Map.flyCameraAround
method to animate the camera to fly around a specific point on a 3D map.
Map(mode: .hybrid)
.flyCameraAround(
.init(
center: . init(
latitude: 47.6210296,
longitude: -122.3496903,
altitude: 585
),
heading: 149.0,
tilt: 77.0,
roll: 0.0,
range: 3000
),
duration: 90,
repeatCount: 3,
trigger: flyAround,
completion: {}
)