NOTICE: Google Maps Platform gaming services is deprecated as of October 18, 2021. Current users will have continued access until December 31, 2022. During this time, we will continue to provide support and fixes to major bugs and outages. See the Gaming Services Transition Guide for resources to help you plan the next steps for your projects.

Get Started with Google Maps Platform Gaming Services

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Getting started with Google Maps Platform gaming services involves:

  • Creating a project and using the Google Cloud Platform console to enable Google Maps Platform gaming services APIs.
  • Downloading and installing the Maps SDK for Unity.

Enabling Google Maps Platform gaming services APIs

Google Maps Platform gaming services represent a set of APIs and SDKs that are managed from the Google Cloud Platform console. To get started, click the Get Started button below. You will be guided to:

  • Pick one or more products.
  • Select or create a project.
  • Set up a billing account, and enable the APIs associated with the products you picked.

Get Started

At the end of the process, an API key will be created for you. To add and restrict your API key, see Get, Add, and Restrict an API key.

You are now eligible for the Google Cloud Platform and Google Maps Platform billing account credits. Make sure you understand how these credits work.

For more information, see Get Started with Google Maps Platform .

If you are an existing Google Cloud Platform user and want to enable the Google Maps Platform gaming services APIs on a project other than your default project:

Downloading and installing the Maps SDK for Unity

To use Google Maps Platform gaming services, you must download the Maps SDK for Unity. The Semantic Tile API and the Playable Locations API will be enabled for you by default.

For information on installing Maps SDK for Unity, see Install the SDK .