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Los anuncios intersticiales son anuncios de pantalla completa que cubren la interfaz de la aplicación que la aloja.
Normalmente, se muestran en puntos de transición naturales en el flujo de una aplicación,
como entre actividades o durante la pausa entre niveles de un juego.
Cuando una app muestra un anuncio intersticial, el usuario tiene la opción de presionar
el anuncio y continuar hasta su destino o cerrarlo y regresar a la aplicación.
Lee uno de nuestros casos de éxito.
En esta guía, se explica cómo integrar anuncios intersticiales en una aplicación de Android
.
Requisitos previos
SDK de anuncios de Google para dispositivos móviles versión 19.7.0 o posterior.
Cuando compiles y pruebes tus apps, asegúrate de usar anuncios de prueba en lugar de
anuncios activos y en producción. De lo contrario, podría suspenderse tu cuenta.
La forma más sencilla de cargar anuncios de prueba es usar nuestro ID exclusivo de unidad de anuncios de prueba para
Anuncios intersticiales para Android:
ca-app-pub-3940256099942544/1033173712
Se configuró de forma especial para mostrar anuncios de prueba para cada solicitud, y ahora
usarla en tus propias apps mientras codificas, pruebas y depuras. Solo haz
asegúrate de reemplazarla con tu propio ID de unidad de anuncios antes de publicar tu app.
Para obtener más información sobre cómo funcionan los anuncios de prueba del SDK de anuncios para dispositivos móviles, consulta
Anuncios de Prueba.
Carga un anuncio
Para cargar un anuncio intersticial, llama al InterstitialAd.
estático
load() y pasa un
InterstitialAdLoadCallback para recibir el archivo
el anuncio o los posibles errores. Observa que, al igual que otras devoluciones de llamada de carga de formato,
InterstitialAdLoadCallback de adelantos
LoadAdError para proporcionar detalles del error de mayor fidelidad.
Java
import com.google.android.gms.ads.interstitial.InterstitialAd;
import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback;
public class MainActivity extends Activity {
private InterstitialAd mInterstitialAd;
private static final String TAG = "MainActivity";
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
AdRequest adRequest = new AdRequest.Builder().build();
InterstitialAd.load(this,"ca-app-pub-3940256099942544/1033173712", adRequest,
new InterstitialAdLoadCallback() {
@Override
public void onAdLoaded(@NonNull InterstitialAd interstitialAd) {
// The mInterstitialAd reference will be null until
// an ad is loaded.
mInterstitialAd = interstitialAd;
Log.i(TAG, "onAdLoaded");
}
@Override
public void onAdFailedToLoad(@NonNull LoadAdError loadAdError) {
// Handle the error
Log.d(TAG, loadAdError.toString());
mInterstitialAd = null;
}
});
}
}
Kotlin
import com.google.android.gms.ads.interstitial.InterstitialAd;
import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback;
class MainActivity : AppCompatActivity() {
private var mInterstitialAd: InterstitialAd? = null
private final val TAG = "MainActivity"
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
val adRequest = AdRequest.Builder().build()
InterstitialAd.load(this,"ca-app-pub-3940256099942544/1033173712", adRequest, object : InterstitialAdLoadCallback() {
override fun onAdFailedToLoad(adError: LoadAdError) {
Log.d(TAG, adError?.toString())
mInterstitialAd = null
}
override fun onAdLoaded(interstitialAd: InterstitialAd) {
Log.d(TAG, 'Ad was loaded.')
mInterstitialAd = interstitialAd
}
})
}
}
Cómo configurar FullScreenContentCallback
FullScreenContentCallback controla los eventos relacionados con la visualización de tus
InterstitialAd Antes de mostrar InterstitialAd, asegúrate de establecer la
devolución de llamada:
Java
mInterstitialAd.setFullScreenContentCallback(new FullScreenContentCallback(){
@Override
public void onAdClicked() {
// Called when a click is recorded for an ad.
Log.d(TAG, "Ad was clicked.");
}
@Override
public void onAdDismissedFullScreenContent() {
// Called when ad is dismissed.
// Set the ad reference to null so you don't show the ad a second time.
Log.d(TAG, "Ad dismissed fullscreen content.");
mInterstitialAd = null;
}
@Override
public void onAdFailedToShowFullScreenContent(AdError adError) {
// Called when ad fails to show.
Log.e(TAG, "Ad failed to show fullscreen content.");
mInterstitialAd = null;
}
@Override
public void onAdImpression() {
// Called when an impression is recorded for an ad.
Log.d(TAG, "Ad recorded an impression.");
}
@Override
public void onAdShowedFullScreenContent() {
// Called when ad is shown.
Log.d(TAG, "Ad showed fullscreen content.");
}
});
Kotlin
mInterstitialAd?.fullScreenContentCallback = object: FullScreenContentCallback() {
override fun onAdClicked() {
// Called when a click is recorded for an ad.
Log.d(TAG, "Ad was clicked.")
}
override fun onAdDismissedFullScreenContent() {
// Called when ad is dismissed.
Log.d(TAG, "Ad dismissed fullscreen content.")
mInterstitialAd = null
}
override fun onAdFailedToShowFullScreenContent(adError: AdError?) {
// Called when ad fails to show.
Log.e(TAG, "Ad failed to show fullscreen content.")
mInterstitialAd = null
}
override fun onAdImpression() {
// Called when an impression is recorded for an ad.
Log.d(TAG, "Ad recorded an impression.")
}
override fun onAdShowedFullScreenContent() {
// Called when ad is shown.
Log.d(TAG, "Ad showed fullscreen content.")
}
}
Muestra el anuncio
Los anuncios intersticiales deben mostrarse durante pausas naturales en el flujo de una aplicación.
Entre los niveles de un juego, esto es un buen ejemplo, o después de que el usuario completa una tarea.
Para mostrar un anuncio intersticial, usa la
show().
Java
if (mInterstitialAd != null) {
mInterstitialAd.show(MyActivity.this);
} else {
Log.d("TAG", "The interstitial ad wasn't ready yet.");
}
Kotlin
if (mInterstitialAd != null) {
mInterstitialAd?.show(this)
} else {
Log.d("TAG", "The interstitial ad wasn't ready yet.")
}
Prácticas recomendadas
Determina si los anuncios intersticiales son el tipo de anuncio adecuado para tu app.
Los anuncios intersticiales funcionan mejor en apps con puntos de transición naturales.
La conclusión de una tarea dentro de una app, como compartir una imagen o completar una
nivel del juego, crea un punto así. Asegúrate de considerar en qué puntos de tu
en el flujo de trabajo de tu app, mostrarás anuncios intersticiales y cómo es probable que el usuario
responder.
Recuerda pausar la acción cuando muestres un anuncio intersticial.
Existen varios tipos de anuncios intersticiales: de texto, con imágenes,
video y mucho más. Es importante que te asegures de que cuando tu app muestre una
anuncio intersticial, también suspende su uso de algunos recursos para permitir que el anuncio
los aproveche. Por ejemplo, cuando realizas la llamada para mostrar un
anuncio intersticial, asegúrese de pausar las salidas de audio que produce su aplicación.
Proporciona un tiempo de carga adecuado.
Así como es importante asegurarse de mostrar anuncios intersticiales en una
en el momento adecuado, también es importante
que el usuario no tenga que
esperar a que se carguen. Llamando para cargar el anuncio con anticipación
load() antes de que tenga la intención de llamar.
show() puede garantizar que tu app tenga un anuncio intersticial completamente cargado en la
listo cuando llegue el momento de mostrar uno.
No sobrecargues al usuario con anuncios.
Aunque aumentar la frecuencia de los anuncios intersticiales en tu app podría parecer
como una excelente manera de aumentar los ingresos, también puede perjudicar la experiencia del usuario
y disminuir las tasas de clics. Asegúrate de que los usuarios no tengan tanta frecuencia
que ya no puedan disfrutar del uso de la app.
Código fuente
MyActivity.java
/*
* Copyright (C) 2013 Google, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.android.gms.example.interstitialexample;
import android.annotation.SuppressLint;
import android.os.Bundle;
import android.os.CountDownTimer;
import android.util.Log;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.widget.Button;
import android.widget.PopupMenu;
import android.widget.TextView;
import android.widget.Toast;
import androidx.annotation.NonNull;
import androidx.appcompat.app.AppCompatActivity;
import com.google.android.gms.ads.AdError;
import com.google.android.gms.ads.AdRequest;
import com.google.android.gms.ads.FullScreenContentCallback;
import com.google.android.gms.ads.LoadAdError;
import com.google.android.gms.ads.MobileAds;
import com.google.android.gms.ads.RequestConfiguration;
import com.google.android.gms.ads.interstitial.InterstitialAd;
import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback;
import java.util.Arrays;
import java.util.concurrent.atomic.AtomicBoolean;
/** Main Activity. Inflates main activity xml. */
@SuppressLint("SetTextI18n")
public class MyActivity extends AppCompatActivity {
// Check your logcat output for the test device hashed ID e.g.
// "Use RequestConfiguration.Builder().setTestDeviceIds(Arrays.asList("ABCDEF012345"))
// to get test ads on this device" or
// "Use new ConsentDebugSettings.Builder().addTestDeviceHashedId("ABCDEF012345") to set this as
// a debug device".
public static final String TEST_DEVICE_HASHED_ID = "ABCDEF012345";
private static final long GAME_LENGTH_MILLISECONDS = 3000;
private static final String AD_UNIT_ID = "ca-app-pub-3940256099942544/1033173712";
private static final String TAG = "MyActivity";
private final AtomicBoolean isMobileAdsInitializeCalled = new AtomicBoolean(false);
private GoogleMobileAdsConsentManager googleMobileAdsConsentManager;
private InterstitialAd interstitialAd;
private CountDownTimer countDownTimer;
private Button retryButton;
private boolean gamePaused;
private boolean gameOver;
private boolean adIsLoading;
private long timerMilliseconds;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_my);
// Log the Mobile Ads SDK version.
Log.d(TAG, "Google Mobile Ads SDK Version: " + MobileAds.getVersion());
googleMobileAdsConsentManager =
GoogleMobileAdsConsentManager.getInstance(getApplicationContext());
googleMobileAdsConsentManager.gatherConsent(
this,
consentError -> {
if (consentError != null) {
// Consent not obtained in current session.
Log.w(
TAG,
String.format("%s: %s", consentError.getErrorCode(), consentError.getMessage()));
}
startGame();
if (googleMobileAdsConsentManager.canRequestAds()) {
initializeMobileAdsSdk();
}
if (googleMobileAdsConsentManager.isPrivacyOptionsRequired()) {
// Regenerate the options menu to include a privacy setting.
invalidateOptionsMenu();
}
});
// This sample attempts to load ads using consent obtained in the previous session.
if (googleMobileAdsConsentManager.canRequestAds()) {
initializeMobileAdsSdk();
}
// Create the "retry" button, which tries to show an interstitial between game plays.
retryButton = findViewById(R.id.retry_button);
retryButton.setVisibility(View.INVISIBLE);
retryButton.setOnClickListener(
new View.OnClickListener() {
@Override
public void onClick(View view) {
showInterstitial();
}
});
}
public void loadAd() {
// Request a new ad if one isn't already loaded.
if (adIsLoading || interstitialAd != null) {
return;
}
adIsLoading = true;
AdRequest adRequest = new AdRequest.Builder().build();
InterstitialAd.load(
this,
AD_UNIT_ID,
adRequest,
new InterstitialAdLoadCallback() {
@Override
public void onAdLoaded(@NonNull InterstitialAd interstitialAd) {
// The mInterstitialAd reference will be null until
// an ad is loaded.
MyActivity.this.interstitialAd = interstitialAd;
adIsLoading = false;
Log.i(TAG, "onAdLoaded");
Toast.makeText(MyActivity.this, "onAdLoaded()", Toast.LENGTH_SHORT).show();
interstitialAd.setFullScreenContentCallback(
new FullScreenContentCallback() {
@Override
public void onAdDismissedFullScreenContent() {
// Called when fullscreen content is dismissed.
// Make sure to set your reference to null so you don't
// show it a second time.
MyActivity.this.interstitialAd = null;
Log.d("TAG", "The ad was dismissed.");
}
@Override
public void onAdFailedToShowFullScreenContent(AdError adError) {
// Called when fullscreen content failed to show.
// Make sure to set your reference to null so you don't
// show it a second time.
MyActivity.this.interstitialAd = null;
Log.d("TAG", "The ad failed to show.");
}
@Override
public void onAdShowedFullScreenContent() {
// Called when fullscreen content is shown.
Log.d("TAG", "The ad was shown.");
}
});
}
@Override
public void onAdFailedToLoad(@NonNull LoadAdError loadAdError) {
// Handle the error
Log.i(TAG, loadAdError.getMessage());
interstitialAd = null;
adIsLoading = false;
String error =
String.format(
java.util.Locale.US,
"domain: %s, code: %d, message: %s",
loadAdError.getDomain(),
loadAdError.getCode(),
loadAdError.getMessage());
Toast.makeText(
MyActivity.this, "onAdFailedToLoad() with error: " + error, Toast.LENGTH_SHORT)
.show();
}
});
}
private void createTimer(final long milliseconds) {
// Create the game timer, which counts down to the end of the level
// and shows the "retry" button.
if (countDownTimer != null) {
countDownTimer.cancel();
}
final TextView textView = findViewById(R.id.timer);
countDownTimer =
new CountDownTimer(milliseconds, 50) {
@Override
public void onTick(long millisUnitFinished) {
timerMilliseconds = millisUnitFinished;
textView.setText("seconds remaining: " + ((millisUnitFinished / 1000) + 1));
}
@Override
public void onFinish() {
gameOver = true;
textView.setText("done!");
retryButton.setVisibility(View.VISIBLE);
}
};
countDownTimer.start();
}
@Override
public void onResume() {
// Start or resume the game.
super.onResume();
resumeGame();
}
@Override
public void onPause() {
super.onPause();
pauseGame();
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.action_menu, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
View menuItemView = findViewById(item.getItemId());
PopupMenu popup = new PopupMenu(this, menuItemView);
popup.getMenuInflater().inflate(R.menu.popup_menu, popup.getMenu());
popup.show();
popup
.getMenu()
.findItem(R.id.privacy_settings)
.setVisible(googleMobileAdsConsentManager.isPrivacyOptionsRequired());
popup.setOnMenuItemClickListener(
popupMenuItem -> {
if (popupMenuItem.getItemId() == R.id.privacy_settings) {
pauseGame();
// Handle changes to user consent.
googleMobileAdsConsentManager.showPrivacyOptionsForm(
this,
formError -> {
if (formError != null) {
Toast.makeText(this, formError.getMessage(), Toast.LENGTH_SHORT).show();
}
resumeGame();
});
return true;
} else if (popupMenuItem.getItemId() == R.id.ad_inspector) {
MobileAds.openAdInspector(
this,
error -> {
// Error will be non-null if ad inspector closed due to an error.
if (error != null) {
Toast.makeText(this, error.getMessage(), Toast.LENGTH_SHORT).show();
}
});
return true;
}
return false;
});
return super.onOptionsItemSelected(item);
}
private void showInterstitial() {
// Show the ad if it's ready. Otherwise restart the game.
if (interstitialAd != null) {
interstitialAd.show(this);
} else {
startGame();
if (googleMobileAdsConsentManager.canRequestAds()) {
loadAd();
}
}
}
private void startGame() {
// Hide the button, and kick off the timer.
retryButton.setVisibility(View.INVISIBLE);
createTimer(GAME_LENGTH_MILLISECONDS);
gamePaused = false;
gameOver = false;
}
private void resumeGame() {
if (gameOver || !gamePaused) {
return;
}
// Create a new timer for the correct length.
gamePaused = false;
createTimer(timerMilliseconds);
}
private void pauseGame() {
if (gameOver || gamePaused) {
return;
}
countDownTimer.cancel();
gamePaused = true;
}
private void initializeMobileAdsSdk() {
if (isMobileAdsInitializeCalled.getAndSet(true)) {
return;
}
// Set your test devices.
MobileAds.setRequestConfiguration(
new RequestConfiguration.Builder()
.setTestDeviceIds(Arrays.asList(TEST_DEVICE_HASHED_ID))
.build());
new Thread(
() -> {
// Initialize the Google Mobile Ads SDK on a background thread.
MobileAds.initialize(this, initializationStatus -> {});
// Load an ad on the main thread.
runOnUiThread(() -> loadAd());
})
.start();
}
}
MainActivity.kt
package com.google.android.gms.example.interstitialexample
import android.os.Bundle
import android.os.CountDownTimer
import android.util.Log
import android.view.Menu
import android.view.MenuItem
import android.view.View
import android.widget.PopupMenu
import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import com.google.android.gms.ads.*
import com.google.android.gms.ads.interstitial.InterstitialAd
import com.google.android.gms.ads.interstitial.InterstitialAdLoadCallback
import com.google.android.gms.example.interstitialexample.databinding.ActivityMainBinding
import java.util.concurrent.atomic.AtomicBoolean
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
class MainActivity : AppCompatActivity() {
private val isMobileAdsInitializeCalled = AtomicBoolean(false)
private lateinit var binding: ActivityMainBinding
private lateinit var googleMobileAdsConsentManager: GoogleMobileAdsConsentManager
private var interstitialAd: InterstitialAd? = null
private var countdownTimer: CountDownTimer? = null
private var gamePaused = false
private var gameOver = false
private var adIsLoading: Boolean = false
private var timerMilliseconds = 0L
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
binding = ActivityMainBinding.inflate(layoutInflater)
val view = binding.root
setContentView(view)
// Log the Mobile Ads SDK version.
Log.d(TAG, "Google Mobile Ads SDK Version: " + MobileAds.getVersion())
googleMobileAdsConsentManager = GoogleMobileAdsConsentManager.getInstance(this)
googleMobileAdsConsentManager.gatherConsent(this) { consentError ->
if (consentError != null) {
// Consent not obtained in current session.
Log.w(TAG, "${consentError.errorCode}: ${consentError.message}")
}
// Kick off the first play of the "game".
startGame()
if (googleMobileAdsConsentManager.canRequestAds) {
initializeMobileAdsSdk()
}
if (googleMobileAdsConsentManager.isPrivacyOptionsRequired) {
// Regenerate the options menu to include a privacy setting.
invalidateOptionsMenu()
}
}
// This sample attempts to load ads using consent obtained in the previous session.
if (googleMobileAdsConsentManager.canRequestAds) {
initializeMobileAdsSdk()
}
// Create the "retry" button, which triggers an interstitial between game plays.
binding.retryButton.visibility = View.INVISIBLE
binding.retryButton.setOnClickListener { showInterstitial() }
}
override fun onCreateOptionsMenu(menu: Menu?): Boolean {
menuInflater.inflate(R.menu.action_menu, menu)
menu?.findItem(R.id.action_more)?.apply {
isVisible = googleMobileAdsConsentManager.isPrivacyOptionsRequired
}
return super.onCreateOptionsMenu(menu)
}
override fun onOptionsItemSelected(item: MenuItem): Boolean {
val menuItemView = findViewById<View>(item.itemId)
val activity = this
PopupMenu(this, menuItemView).apply {
menuInflater.inflate(R.menu.popup_menu, menu)
show()
setOnMenuItemClickListener { popupMenuItem ->
when (popupMenuItem.itemId) {
R.id.privacy_settings -> {
pauseGame()
// Handle changes to user consent.
googleMobileAdsConsentManager.showPrivacyOptionsForm(activity) { formError ->
if (formError != null) {
Toast.makeText(activity, formError.message, Toast.LENGTH_SHORT).show()
}
resumeGame()
}
true
}
// Handle other branches here.
else -> false
}
}
return super.onOptionsItemSelected(item)
}
}
private fun loadAd() {
// Request a new ad if one isn't already loaded.
if (adIsLoading || interstitialAd != null) {
return
}
adIsLoading = true
val adRequest = AdRequest.Builder().build()
InterstitialAd.load(
this,
AD_UNIT_ID,
adRequest,
object : InterstitialAdLoadCallback() {
override fun onAdFailedToLoad(adError: LoadAdError) {
Log.d(TAG, adError.message)
interstitialAd = null
adIsLoading = false
val error =
"domain: ${adError.domain}, code: ${adError.code}, " + "message: ${adError.message}"
Toast.makeText(
this@MainActivity,
"onAdFailedToLoad() with error $error",
Toast.LENGTH_SHORT,
)
.show()
}
override fun onAdLoaded(ad: InterstitialAd) {
Log.d(TAG, "Ad was loaded.")
interstitialAd = ad
adIsLoading = false
Toast.makeText(this@MainActivity, "onAdLoaded()", Toast.LENGTH_SHORT).show()
}
},
)
}
// Create the game timer, which counts down to the end of the level
// and shows the "retry" button.
private fun createTimer(milliseconds: Long) {
countdownTimer?.cancel()
countdownTimer =
object : CountDownTimer(milliseconds, 50) {
override fun onTick(millisUntilFinished: Long) {
timerMilliseconds = millisUntilFinished
binding.timer.text = "seconds remaining: ${ millisUntilFinished / 1000 + 1 }"
}
override fun onFinish() {
gameOver = true
binding.timer.text = "done!"
binding.retryButton.visibility = View.VISIBLE
}
}
countdownTimer?.start()
}
// Show the ad if it's ready. Otherwise restart the game.
private fun showInterstitial() {
if (interstitialAd != null) {
interstitialAd?.fullScreenContentCallback =
object : FullScreenContentCallback() {
override fun onAdDismissedFullScreenContent() {
Log.d(TAG, "Ad was dismissed.")
// Don't forget to set the ad reference to null so you
// don't show the ad a second time.
interstitialAd = null
}
override fun onAdFailedToShowFullScreenContent(adError: AdError) {
Log.d(TAG, "Ad failed to show.")
// Don't forget to set the ad reference to null so you
// don't show the ad a second time.
interstitialAd = null
}
override fun onAdShowedFullScreenContent() {
Log.d(TAG, "Ad showed fullscreen content.")
// Called when ad is dismissed.
}
}
interstitialAd?.show(this)
} else {
startGame()
if (googleMobileAdsConsentManager.canRequestAds) {
loadAd()
}
}
}
// Hide the button, and kick off the timer.
private fun startGame() {
binding.retryButton.visibility = View.INVISIBLE
createTimer(GAME_LENGTH_MILLISECONDS)
gamePaused = false
gameOver = false
}
private fun pauseGame() {
if (gameOver || gamePaused) {
return
}
countdownTimer?.cancel()
gamePaused = true
}
private fun resumeGame() {
if (gameOver || !gamePaused) {
return
}
createTimer(timerMilliseconds)
gamePaused = true
}
private fun initializeMobileAdsSdk() {
if (isMobileAdsInitializeCalled.getAndSet(true)) {
return
}
// Set your test devices.
MobileAds.setRequestConfiguration(
RequestConfiguration.Builder().setTestDeviceIds(listOf(TEST_DEVICE_HASHED_ID)).build()
)
CoroutineScope(Dispatchers.IO).launch {
// Initialize the Google Mobile Ads SDK on a background thread.
MobileAds.initialize(this@MainActivity) {}
runOnUiThread {
// Load an ad on the main thread.
loadAd()
}
}
}
// Resume the game if it's in progress.
public override fun onResume() {
super.onResume()
resumeGame()
}
public override fun onPause() {
super.onPause()
pauseGame()
}
companion object {
// This is an ad unit ID for a test ad. Replace with your own interstitial ad unit ID.
private const val AD_UNIT_ID = "ca-app-pub-3940256099942544/1033173712"
private const val GAME_LENGTH_MILLISECONDS = 3000L
private const val TAG = "MainActivity"
// Check your logcat output for the test device hashed ID e.g.
// "Use RequestConfiguration.Builder().setTestDeviceIds(Arrays.asList("ABCDEF012345"))
// to get test ads on this device" or
// "Use new ConsentDebugSettings.Builder().addTestDeviceHashedId("ABCDEF012345") to set this as
// a debug device".
const val TEST_DEVICE_HASHED_ID = "ABCDEF012345"
}
}