[{
"type": "thumb-down",
"id": "missingTheInformationINeed",
"label":"Missing the information I need"
},{
"type": "thumb-down",
"id": "tooComplicatedTooManySteps",
"label":"Too complicated / too many steps"
},{
"type": "thumb-down",
"id": "outOfDate",
"label":"Out of date"
},{
"type": "thumb-down",
"id": "samplesCodeIssue",
"label":"Samples/Code issue"
},{
"type": "thumb-down",
"id": "otherDown",
"label":"Other"
}]
[{
"type": "thumb-up",
"id": "easyToUnderstand",
"label":"Easy to understand"
},{
"type": "thumb-up",
"id": "solvedMyProblem",
"label":"Solved my problem"
},{
"type": "thumb-up",
"id": "otherUp",
"label":"Other"
}]
Google.Maps.Event.ListenerCountingUnityEvent< T >
A subclass of UnityEvent that keeps track of the number of runtime-added event listeners.
Summary
Details |
Template Parameters |
T
|
The argument type used in callbacks.
|
|
Inheritance
Inherits from: UnityEvent< T >
Direct Known Subclasses:
Google.Maps.Event.AlphaMapsNeedPaintEvent,
Google.Maps.Event.DidCreateAreaWaterEvent,
Google.Maps.Event.DidCreateExtrudedStructureEvent,
Google.Maps.Event.DidCreateIntersectionEvent,
Google.Maps.Event.DidCreateLineWaterEvent,
Google.Maps.Event.DidCreateModeledStructureEvent,
Google.Maps.Event.DidCreateRegionEvent,
Google.Maps.Event.DidCreateSegmentEvent,
Google.Maps.Event.DidCreateTerrainEvent,
Google.Maps.Event.DidPaintTerrainEvent,
Google.Maps.Event.FeatureMaskPreRenderEvent,
Google.Maps.Event.MapLoadErrorEvent,
Google.Maps.Event.WillCreateAreaWaterEvent,
Google.Maps.Event.WillCreateExtrudedStructureEvent,
Google.Maps.Event.WillCreateFeatureMaskTextureEvent,
Google.Maps.Event.WillCreateIntersectionEvent,
Google.Maps.Event.WillCreateLineWaterEvent,
Google.Maps.Event.WillCreateModeledStructureEvent,
Google.Maps.Event.WillCreateRegionEvent,
Google.Maps.Event.WillCreateSegmentEvent,
Google.Maps.Event.WillCreateTerrainEvent
Public functions
|
AddListener(UnityAction< T > call)
|
new void
Adds a listener.
|
RemoveListener(UnityAction< T > call)
|
new void
Removes a listener.
|
Public functions
AddListener
new void AddListener(
UnityAction< T > call
)
RemoveListener
new void RemoveListener(
UnityAction< T > call
)
Removes a listener.
Details |
Parameters |
call
|
The callback to remove.
|
|
[{
"type": "thumb-down",
"id": "missingTheInformationINeed",
"label":"Missing the information I need"
},{
"type": "thumb-down",
"id": "tooComplicatedTooManySteps",
"label":"Too complicated / too many steps"
},{
"type": "thumb-down",
"id": "outOfDate",
"label":"Out of date"
},{
"type": "thumb-down",
"id": "samplesCodeIssue",
"label":"Samples/Code issue"
},{
"type": "thumb-down",
"id": "otherDown",
"label":"Other"
}]
[{
"type": "thumb-up",
"id": "easyToUnderstand",
"label":"Easy to understand"
},{
"type": "thumb-up",
"id": "solvedMyProblem",
"label":"Solved my problem"
},{
"type": "thumb-up",
"id": "otherUp",
"label":"Other"
}]
Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License, and code samples are licensed under the Apache 2.0 License. For details, see the Google Developers Site Policies. Java is a registered trademark of Oracle and/or its affiliates.
Last updated 2020-08-26 UTC.