NOTICE: Google Maps Platform gaming services is deprecated as of October 18, 2021. Current users will have continued access until December 31, 2022. During this time, we will continue to provide support and fixes to major bugs and outages. See the Gaming Services Transition Guide for resources to help you plan the next steps for your projects.

Google.Maps.Event.AreaWaterEvents

Encapsulates Feature.AreaWater construction pipeline events.

Summary

Public attributes

DidCreate = new DidCreateAreaWaterEvent()
Fired when the SDK finishes constructing a Feature.AreaWater UnityEngine.GameObject, and adding it to the Unity scene.
WillCreate = new WillCreateAreaWaterEvent()
Fired when the SDK is about to begin constructing a Feature.AreaWater UnityEngine.GameObject.

Public attributes

DidCreate

DidCreateAreaWaterEvent DidCreate = new DidCreateAreaWaterEvent()

Fired when the SDK finishes constructing a Feature.AreaWater UnityEngine.GameObject, and adding it to the Unity scene.

WillCreate

WillCreateAreaWaterEvent WillCreate = new WillCreateAreaWaterEvent()

Fired when the SDK is about to begin constructing a Feature.AreaWater UnityEngine.GameObject.

Note: To prevent Feature.AreaWater UnityEngine.GameObject creation, set WillCreateAreaWaterArgs.Cancel to true.