Google アシスタントでユーザーをゲームに定期的に呼び戻すことは、作成する他のゲームと同じくらい重要です。音声インターフェースを使用したゲームの開始は迅速かつシンプルですが、プレーヤーは適切な言葉を知り、もう一度プレイしたいというモチベーションを得る必要があります。このため、ゲームの設計ではリエンゲージメントに重点を置く必要があります。
[[["わかりやすい","easyToUnderstand","thumb-up"],["問題の解決に役立った","solvedMyProblem","thumb-up"],["その他","otherUp","thumb-up"]],[["必要な情報がない","missingTheInformationINeed","thumb-down"],["複雑すぎる / 手順が多すぎる","tooComplicatedTooManySteps","thumb-down"],["最新ではない","outOfDate","thumb-down"],["翻訳に関する問題","translationIssue","thumb-down"],["サンプル / コードに問題がある","samplesCodeIssue","thumb-down"],["その他","otherDown","thumb-down"]],["最終更新日 2023-12-02 UTC。"],[[["Google Assistant smart display games thrive on immersive visuals and well-designed voice interactions, blending conversational design with graphics and touch for an engaging experience."],["Prioritize strong visuals and a clear game flow during design, using storyboards and incorporating voice interactions strategically to enhance the experience and ensure player comprehension."],["Conversational design is crucial; guide users consistently with onboarding and prompts, anticipate diverse player inputs, and design for flexibility in handling unexpected responses."],["Employ distinct voice hosts and characters to enhance player engagement, ensuring consistency in voice and verbal style while leveraging generated voices for efficiency and user experience."],["Continuous testing on simulators and physical devices is vital, covering conversation flow, visuals, and language variations to ensure a seamless and enjoyable gaming experience."]]],[]]