Nick Butcher on prototyping motion and material design
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Welcome to Designer Vs. Developer, a show that tries to solve the
challenges faced in the industry by opening a conversation between
the two, providing take aways, solutions to workflows, tools and
discussions on everyday struggles.
Mustafa speaks to Nick Butcher, Design and Developer Advocate at
Google, about motion design, prototyping and the three layers
of material design.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-08-06 UTC."],[[["\"Designer Vs.Developer\" is a show that explores industry challenges by fostering conversation between designers and developers, offering solutions, workflows, and tools for everyday struggles."],["This episode features Nick Butcher, a Design and Developer Advocate at Google, discussing motion design, prototyping, and the three layers of material design."],["Key topics covered include prototyping tools (After Effects, Lottie, Plaid), animating on schedule, and designing design systems."],["The episode is available as a video recording on YouTube and as a podcast on Spotify, Feedburner, iTunes, and Google Music."]]],[]]