This guide is intended for publishers who are interested in using Google Mobile Ads mediation with LG U+AD. It walks you through getting a mediation adapter set up with your current app and setting up additional request parameters.
LG U+AD Resources |
---|
Documentation | SDK |
Adapter |
Customer support |
Prerequisites
An app with the Google Mobile Ads SDK integrated. If you don't have one, see Get Started.
A Google Ad Manager account with Mediation for mobile apps configured.
Helpful primers
The following Help Center articles provide background information on mediation:
Include network adapter and SDK
Download the SDK and adapter for LG U+AD from links provided above. Some SDKs already include a Google Mobile Ads adapter, while others offer it as a separate file. See the integration instructions or README that's included with each adapter.
Include the mediated networks' SDKs and adapter files as dependencies in your
app-level build.gradle
file on Android and Podfile
on iOS.
Include network configurations
- Android
- Some ad networks require extra configurations to be added to your
AndroidManifest.xml
file. You can make these modifications to theAndroidManifest.xml
inside theandroid/app/src/main
directory. - iOS
- Open your project's
ios/Runner.xcworkspace
in Xcode, and include any frameworks, compiler flags, or linker flags that your chosen networks require.
Your app need not call any third-party ad network code directly; the Google Mobile Ads SDK interacts with the mediated network's adapter to fetch third-party ads on your behalf.