[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-08-06 UTC."],[[["\u003cp\u003eSchedulingTimeWindowNeighborhoodGenerator is similar to SchedulingNeighborhoodGenerator, but it focuses on relaxing intervals within a specific, randomly chosen time window.\u003c/p\u003e\n"],["\u003cp\u003eIt uses a \u003ccode\u003eNeighborhoodGeneratorHelper\u003c/code\u003e and a name for initialization.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGenerate\u003c/code\u003e method produces a \u003ccode\u003eNeighborhood\u003c/code\u003e based on an initial solution, difficulty level, and a random number generator.\u003c/p\u003e\n"]]],["The `SchedulingTimeWindowNeighborhoodGenerator` class, similar to `SchedulingNeighborhoodGenerator`, relaxes a set of intervals. However, it focuses on intervals from a specific random time window. Key actions include generating a neighborhood using the `Generate` method, which takes an initial solution, difficulty level, and a random bit generator as input. The class itself is instantiated via the `SchedulingTimeWindowNeighborhoodGenerator` method, which takes a `NeighborhoodGeneratorHelper` and a name.\n"],null,[]]