系統會使用原生 UI 元件向使用者展示原生廣告
例如輸入
Android 版或 View
開啟 UIView
iOS 裝置。
本指南將說明如何使用 特定平台專用的程式碼
必要條件
一律使用測試廣告進行測試
建構及測試應用程式時,請務必使用測試廣告,而非 現場及正式環境廣告若要載入測試廣告,最簡單的方法是使用 測試原生廣告的廣告單元 ID:
/6499/example/native
由於測試廣告單元會設為針對每個請求傳回測試廣告, 當你在程式設計、測試 偵錯 - 只要先用自己的廣告單元編號 以及如何發布應用程式
平台專屬設定
如要建立原生廣告,您需要編寫 iOS 適用的平台專屬程式碼 和 Android,然後修改 Dart 實作, 套用您所做的原生程式碼變更
Android
匯入外掛程式
如要導入 Google 行動廣告外掛程式,需要類別
導入
NativeAdFactory
敬上
也能使用 Google Cloud CLI 或
Compute Engine API如要從 Android 專案中參照這個 API,請將
加入 settings.gradle 的指令列:
def flutterProjectRoot = rootProject.projectDir.parentFile.toPath()
def plugins = new Properties()
def pluginsFile = new File(flutterProjectRoot.toFile(), '.flutter-plugins')
if (pluginsFile.exists()) {
pluginsFile.withInputStream { stream -> plugins.load(stream) }
}
plugins.each { name, path ->
def pluginDirectory = flutterProjectRoot.resolve(path).resolve('android').toFile()
include ":$name"
project(":$name").projectDir = pluginDirectory
}
導入 NativeAdFactory
接著,建立實作 NativeAdFactory
並覆寫的類別
createNativeAd()
方法。
package io.flutter.plugins.googlemobileadsexample;
import android.graphics.Color;
import android.view.LayoutInflater;
import android.widget.TextView;
import com.google.android.gms.ads.nativead.NativeAd;
import com.google.android.gms.ads.nativead.NativeAdView;
import io.flutter.plugins.googlemobileads.GoogleMobileAdsPlugin.NativeAdFactory;
import java.util.Map;
/**
* my_native_ad.xml can be found at
* github.com/googleads/googleads-mobile-flutter/blob/main/packages/google_mobile_ads/
* example/android/app/src/main/res/layout/my_native_ad.xml
*/
class NativeAdFactoryExample implements NativeAdFactory {
private final LayoutInflater layoutInflater;
NativeAdFactoryExample(LayoutInflater layoutInflater) {
this.layoutInflater = layoutInflater;
}
@Override
public NativeAdView createNativeAd(
NativeAd nativeAd, Map<String, Object> customOptions) {
final NativeAdView adView =
(NativeAdView) layoutInflater.inflate(R.layout.my_native_ad, null);
// Set the media view.
adView.setMediaView((MediaView) adView.findViewById(R.id.ad_media));
// Set other ad assets.
adView.setHeadlineView(adView.findViewById(R.id.ad_headline));
adView.setBodyView(adView.findViewById(R.id.ad_body));
adView.setCallToActionView(adView.findViewById(R.id.ad_call_to_action));
adView.setIconView(adView.findViewById(R.id.ad_app_icon));
adView.setPriceView(adView.findViewById(R.id.ad_price));
adView.setStarRatingView(adView.findViewById(R.id.ad_stars));
adView.setStoreView(adView.findViewById(R.id.ad_store));
adView.setAdvertiserView(adView.findViewById(R.id.ad_advertiser));
// The headline and mediaContent are guaranteed to be in every NativeAd.
((TextView) adView.getHeadlineView()).setText(nativeAd.getHeadline());
adView.getMediaView().setMediaContent(nativeAd.getMediaContent());
// These assets aren't guaranteed to be in every NativeAd, so it's important to
// check before trying to display them.
if (nativeAd.getBody() == null) {
adView.getBodyView().setVisibility(View.INVISIBLE);
} else {
adView.getBodyView().setVisibility(View.VISIBLE);
((TextView) adView.getBodyView()).setText(nativeAd.getBody());
}
if (nativeAd.getCallToAction() == null) {
adView.getCallToActionView().setVisibility(View.INVISIBLE);
} else {
adView.getCallToActionView().setVisibility(View.VISIBLE);
((Button) adView.getCallToActionView()).setText(nativeAd.getCallToAction());
}
if (nativeAd.getIcon() == null) {
adView.getIconView().setVisibility(View.GONE);
} else {
((ImageView) adView.getIconView()).setImageDrawable(nativeAd.getIcon().getDrawable());
adView.getIconView().setVisibility(View.VISIBLE);
}
if (nativeAd.getPrice() == null) {
adView.getPriceView().setVisibility(View.INVISIBLE);
} else {
adView.getPriceView().setVisibility(View.VISIBLE);
((TextView) adView.getPriceView()).setText(nativeAd.getPrice());
}
if (nativeAd.getStore() == null) {
adView.getStoreView().setVisibility(View.INVISIBLE);
} else {
adView.getStoreView().setVisibility(View.VISIBLE);
((TextView) adView.getStoreView()).setText(nativeAd.getStore());
}
if (nativeAd.getStarRating() == null) {
adView.getStarRatingView().setVisibility(View.INVISIBLE);
} else {
((RatingBar) adView.getStarRatingView()).setRating(nativeAd.getStarRating()
.floatValue());
adView.getStarRatingView().setVisibility(View.VISIBLE);
}
if (nativeAd.getAdvertiser() == null) {
adView.getAdvertiserView().setVisibility(View.INVISIBLE);
} else {
adView.getAdvertiserView().setVisibility(View.VISIBLE);
((TextView) adView.getAdvertiserView()).setText(nativeAd.getAdvertiser());
}
// This method tells the Google Mobile Ads SDK that you have finished populating your
// native ad view with this native ad.
adView.setNativeAd(nativeAd);
return adView;
}
}
如需設定 NativeAdView
版面配置的範例,請參閱 my_native_ad.xml。
註冊 NativeAdFactory
每項 NativeAdFactory
實作都必須向
factoryId
,在呼叫時,專屬 String
ID
MainActivity.configureFlutterEngine(FlutterEngine)
。factoryId
將做為
稍後透過 Dart 程式碼對原生廣告執行個體化時使用。
針對每個不重複的原生廣告,您可以實作及註冊 NativeAdFactory
應用程式使用的廣告版面配置,或單一可處理所有版面配置的廣告版面配置。
請注意,使用
add-to-app,
「NativeAdFactory
」也應在下列位置取消註冊
cleanUpFlutterEngine(engine)
。
建立 NativeAdFactoryExample
後,請將 MainActivity
設為
如下:
package my.app.path;
import io.flutter.embedding.android.FlutterActivity;
import io.flutter.embedding.engine.FlutterEngine;
import io.flutter.plugins.googlemobileads.GoogleMobileAdsPlugin;
public class MainActivity extends FlutterActivity {
@Override
public void configureFlutterEngine(FlutterEngine flutterEngine) {
flutterEngine.getPlugins().add(new GoogleMobileAdsPlugin());
super.configureFlutterEngine(flutterEngine);
GoogleMobileAdsPlugin.registerNativeAdFactory(flutterEngine,
"adFactoryExample", NativeAdFactoryExample());
}
@Override
public void cleanUpFlutterEngine(FlutterEngine flutterEngine) {
GoogleMobileAdsPlugin.unregisterNativeAdFactory(flutterEngine, "adFactoryExample");
}
}
iOS
導入 NativeAdFactory
在 iOS 上導入 Google 行動廣告外掛程式時需要一個類別
導入
FLTNativeAdFactory
敬上
也能使用 Google Cloud CLI 或
Compute Engine API建立實作 NativeAdFactory
的類別並實作
createNativeAd()
方法。
#import "FLTGoogleMobileAdsPlugin.h"
/**
* The example NativeAdView.xib can be found at
* github.com/googleads/googleads-mobile-flutter/blob/main/packages/google_mobile_ads/
* example/ios/Runner/NativeAdView.xib
*/
@interface NativeAdFactoryExample : NSObject <FLTNativeAdFactory>
@end
@implementation NativeAdFactoryExample
- (GADNativeAdView *)createNativeAd:(GADNativeAd *)nativeAd
customOptions:(NSDictionary *)customOptions {
// Create and place the ad in the view hierarchy.
GADNativeAdView *adView =
[[NSBundle mainBundle] loadNibNamed:@"NativeAdView" owner:nil options:nil].firstObject;
// Populate the native ad view with the native ad assets.
// The headline is guaranteed to be present in every native ad.
((UILabel *)adView.headlineView).text = nativeAd.headline;
// These assets are not guaranteed to be present. Check that they are before
// showing or hiding them.
((UILabel *)adView.bodyView).text = nativeAd.body;
adView.bodyView.hidden = nativeAd.body ? NO : YES;
[((UIButton *)adView.callToActionView) setTitle:nativeAd.callToAction
forState:UIControlStateNormal];
adView.callToActionView.hidden = nativeAd.callToAction ? NO : YES;
((UIImageView *)adView.iconView).image = nativeAd.icon.image;
adView.iconView.hidden = nativeAd.icon ? NO : YES;
((UILabel *)adView.storeView).text = nativeAd.store;
adView.storeView.hidden = nativeAd.store ? NO : YES;
((UILabel *)adView.priceView).text = nativeAd.price;
adView.priceView.hidden = nativeAd.price ? NO : YES;
((UILabel *)adView.advertiserView).text = nativeAd.advertiser;
adView.advertiserView.hidden = nativeAd.advertiser ? NO : YES;
// In order for the SDK to process touch events properly, user interaction
// should be disabled.
adView.callToActionView.userInteractionEnabled = NO;
// Associate the native ad view with the native ad object. This is
// required to make the ad clickable.
// Note: this should always be done after populating the ad views.
adView.nativeAd = nativeAd;
return adView;
}
@end
如需設定 GADNativeAdView
版面配置的範例,請參閱 NativeAdView.xib。
註冊 NativeAdFactory
每個 FLTNativeAdFactory
都必須使用 factoryId
註冊,且每個 ID 不得重複
String
ID,位於 registerNativeAdFactory:factoryId:nativeAdFactory:
。
稍後將原生廣告執行個體化時,會用到 factoryId
擷取及載入資料
針對每個不重複的 ID,您可以實作及註冊 FLTNativeAdFactory
應用程式使用的原生廣告版面配置,或單一可處理所有版面配置。
建立 FLTNativeAdFactory
後,請將 AppDelegate
設為
如下:
#import "FLTGoogleMobileAdsPlugin.h"
#import "NativeAdFactoryExample.h"
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
[GeneratedPluginRegistrant registerWithRegistry:self];
// Must be added after GeneratedPluginRegistrant registerWithRegistry:self];
// is called.
NativeAdFactoryExample *nativeAdFactory = [[NativeAdFactoryExample alloc] init];
[FLTGoogleMobileAdsPlugin registerNativeAdFactory:self
factoryId:@"adFactoryExample"
nativeAdFactory:nativeAdFactory];
return [super application:application didFinishLaunchingWithOptions:launchOptions];
}
@end
載入廣告
加入平台專屬程式碼後,請改採 Dart 載入廣告。廠牌
確認 factoryID
與您之前註冊的 ID 相符。
class NativeExampleState extends State<NativeExample> {
NativeAd? _nativeAd;
bool _nativeAdIsLoaded = false;
// TODO: replace this test ad unit with your own ad unit.
final _adUnitId = '/6499/example/native';
/// Loads a native ad.
void loadAd() {
_nativeAd = NativeAd(
adUnitId: _adUnitId,
// Factory ID registered by your native ad factory implementation.
factoryId: 'adFactoryExample',
listener: NativeAdListener(
onAdLoaded: (ad) {
print('$NativeAd loaded.');
setState(() {
_nativeAdIsLoaded = true;
});
},
onAdFailedToLoad: (ad, error) {
// Dispose the ad here to free resources.
print('$NativeAd failedToLoad: $error');
ad.dispose();
},
),
request: const AdManagerAdRequest(),
// Optional: Pass custom options to your native ad factory implementation.
customOptions: {'custom-option-1', 'custom-value-1'}
);
_nativeAd.load();
}
}
原生廣告事件
如要接收與原生廣告互動相關事件的通知,請使用
listener
敬上
屬性。接著,
NativeAdListener
敬上
接收廣告事件回呼。
class NativeExampleState extends State<NativeExample> {
NativeAd? _nativeAd;
bool _nativeAdIsLoaded = false;
// TODO: replace this test ad unit with your own ad unit.
final _adUnitId = '/6499/example/native';
/// Loads a native ad.
void loadAd() {
_nativeAd = NativeAd(
adUnitId: _adUnitId,
// Factory ID registered by your native ad factory implementation.
factoryId: 'adFactoryExample',
listener: NativeAdListener(
onAdLoaded: (ad) {
print('$NativeAd loaded.');
setState(() {
_nativeAdIsLoaded = true;
});
},
onAdFailedToLoad: (ad, error) {
// Dispose the ad here to free resources.
print('$NativeAd failedToLoad: $error');
ad.dispose();
},
// Called when a click is recorded for a NativeAd.
onAdClicked: (ad) {},
// Called when an impression occurs on the ad.
onAdImpression: (ad) {},
// Called when an ad removes an overlay that covers the screen.
onAdClosed: (ad) {},
// Called when an ad opens an overlay that covers the screen.
onAdOpened: (ad) {},
// For iOS only. Called before dismissing a full screen view
onAdWillDismissScreen: (ad) {},
// Called when an ad receives revenue value.
onPaidEvent: (ad, valueMicros, precision, currencyCode) {},
),
request: const AdManagerAdRequest(),
// Optional: Pass custom options to your native ad factory implementation.
customOptions: {'custom-option-1', 'custom-value-1'}
);
_nativeAd.load();
}
}
多媒體廣告
如要以小工具形式顯示 NativeAd
,您必須將
AdWidget
(呼叫 load()
後使用支援的廣告)你可以先建立小工具
呼叫 load()
,但必須先呼叫 load()
,才能將其新增至小工具
。
AdWidget
繼承自 Flutter 的 Widget
類別,且其用途與其他方式相同
在 iOS 上,請務必將小工具放在
寬度和高度否則您的廣告可能不會顯示。
final Container adContainer = Container(
alignment: Alignment.center,
child: AdWidget adWidget = AdWidget(ad: _nativeAd!),
width: WIDTH,
height: HEIGHT,
);
拒登廣告
A 罩杯
NativeAd
敬上
如果不再需要應用程式,則需處理。學習指南中
呼叫 dispose()
的時機在與原生廣告相關聯的 AdWidget
之後
已從小工具樹狀結構和 AdListener.onAdFailedToLoad()
中移除
回呼。