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How to step through your code

By executing code one line or one function at a time, you can observe changes in the data and in the page to understand exactly what is happening. You can also modify data values used by the script, and you can even modify the script itself.

Why is this variable value 20 instead of 30? Why doesn't that line of code seem to have any effect? Why is this flag true when it should be false? Every developer faces these questions, and steps through code to find out.

After setting breakpoints, return to the page and use it normally until a breakpoint is reached. This pauses all JavaScript on the page, focus shifts to the DevTools Sources panel, and the breakpoint is highlighted. You can now selectively execute code and examine its data, step by step.


  • Step through code to observe issues before or while they happen and test out changes through live editing.
  • Prefer stepping over console logging, as logged data is already stale the moment it arrives in the console.
  • Enable the 'Async call stack' feature to gain greater visibility into the call stack of asynchronous functions.
  • Blackbox scripts to hide third-party code from your call stacks.
  • Use named functions rather than anonymous ones to improve call stack readability.

Stepping in action

All step options are represented through clickable icons Breakpoints button bar in the sidebar, but can also be triggered via shortcut. Here's the rundown:

Icon/Button Action Description
Resume Resume Resumes execution up to the next breakpoint. If no breakpoint is encountered, normal execution is resumed.
Long Resume Long Resume Resumes execution with breakpoints disabled for 500ms. Convenient for momentarily skipping breakpoints that would otherwise continually pause the code, e.g., a breakpoint inside a loop.

Click and hold Resume until expands to show the action.

Step Over Step Over Executes whatever happens on the next line and jumps to the next line.
Step Into Step Into If the next line contains a function call, Step Into will jump to and pause that function at its first line.
Step Out Step Out Executes the remainder of the current function and then pauses at the next statement after the function call.
Deactivate breakpoints Deactivate breakpoints Temporarily disables all breakpoints. Use to resume full execution without actually removing your breakpoints. Click it again to reactivate the breakpoints.
Pause on exceptions Pause on exceptions Automatically pauses the code when an exception occurs.

Use step into as your typical "one line at a time" action, as it ensures that only one statement gets executed, no matter what functions you step in and out of.

Use Pause on exceptions when you suspect an uncaught exception is causing a problem, but you don't know where it is. When this option is enabled, you can refine it by clicking the Pause On Caught Exceptions checkbox; in this case, execution is paused only when a specifically-handled exception occurs.

View properties by scope

When you pause a script, the Scope pane shows you all of the currently-defined properties at that moment in time.

The pane is highlighted in blue in the screenshot below.

The Scope pane of the Sources panel

The Scope pane is only populated when a script is paused. While your page is running, the Scope pane is empty.

The Scope pane shows you properties defined at the local, closure, and global levels.

If a property has a carat icon next to it, it means that it's an object. Click on the carat icon to expand the object and view its properties.

Sometimes properties are dimmed down. For example, the property constructor is dimmer than the confirm property in the screenshot below.

Dimmed down properties

The darker properties are enumerable. The lighter, dimmed down properties are not. See the following Stack Overflow thread for more information: What do the colors mean in Chrome Developer Tools Scope panel?

The call stack

Near the top of the sidebar is the Call Stack section. When the code is paused at a breakpoint, the call stack shows the execution path, in reverse chronological order, that brought the code to that breakpoint. This is helpful in understanding not just where the execution is now, but how it got there, an important factor in debugging.


Call stack

An initial onclick event at line 50 in the index.html file called the setone() function at line 18 in the dgjs.js JavaScript file, which then called the setall() function at line 4 in the same file, where execution is paused at the current breakpoint.

Enable the async call stack

Enable the async call stack feature to gain more visibility into the execution of your asynchronous function calls.

  1. Open the Sources panel of DevTools.
  2. On the Call Stack pane, enable the Async checkbox.

The video below contains a simple script to demonstrate the async call stack feature. In the script, a third-party library is used to select a DOM element. A function called onClick is registered as the onclick event handler for the element. Whenever onClick is called, it in turn calls a function named f, which just forces the script to pause via the debugger keyword.

In the video, a breakpoint is triggered, and the call stack is expanded. There is only one call in the stack: f. The async call stack feature is then enabled, the script resumes, the breakpoint is triggered again, and then the call stack is expanded a second time. This time, the call stack contains all of the calls leading up to f, including third-party library calls, and the call to onClick. The first time that the script was called, there was only one call in the call stack. The second time, there were four. In short, the async call stack feature provides increased visibility into the full call stack of asynchronous functions.

Tip: name functions to improve call stack readability

Anonymous functions make the call stack difficult to read. Name your functions to improve readability.

The code snippets in the two screenshots below are functionally equivalent. The exact functioning of the code is not important, what is important is that the code in the first screenshot uses anonymous functions, while the second uses named functions.

In the call stack in the first screenshot, the top two functions are both just titled (anonymous function). In the second screenshot, the top two functions are named, which makes it easier to understand the program flow at a glance. When you are working with numerous script files, including third-party libraries and frameworks, and your call stack is five or ten calls deep, it is much easier to understand the call stack flow when functions are named.

Call stack with anonymous functions:

Call stack with hard-to-read anonymous functions

Call stack with named functions:

Call stack with easier-to-read named function

Blackbox third-party code

Blackbox script files to omit third-party files from your call stacks.

Before blackbox:

Call stack before blackbox

After blackbox:

Call stack after blackbox

To blackbox a file:

  1. Open DevTools Settings.

    Opening DevTools Settings

  2. In the navigation menu on the left, click Blackboxing.

    Blackboxing panel in Chrome DevTools

  3. Click Add pattern.

  4. In the Pattern textfield enter the filename pattern that you wish to exclude from your call stack. DevTools excludes any scripts that match the pattern.

    Adding blackbox pattern

  5. In the dropdown menu to the right of the textfield, select Blackbox to execute the script files but exclude the calls from the call stack, or select Disabled to prevent the files from executing.

  6. Click Add to save.

The next time that you run the page and a breakpoint is triggered, DevTools hides any function calls from the blackboxed scripts from the call stack.

Data manipulation

When code execution is paused, you can observe and modify the data it is processing. This is crucial when trying to track down a variable that seems to have the wrong value or a passed parameter that isn't received as expected.

Show the Console drawer by clicking Show/Hide drawer Show/Hide drawer or press ESC. With the console open while stepping, you can now:

  • Type the name of a variable to see its current value in the scope of the current function
  • Type a JavaScript assignment statement to change the value

Try modifying values, then continue execution to see how it changes the outcome of your code and whether it behaves as you expect.


Console Drawer

We reveal that the value of the parameter dow is currently 2, but manually change it to 3 before resuming execution.

Live editing

Observing and pausing the executing code helps you locate errors, and live editing allows you to quickly preview changes without the need to reload.

To live edit a script, simply click into the editor part of the Sources panel while stepping. Make your changes as you would do in your editor, then commit the change with Ctrl + S (or Cmd + S on Mac). At this point, the entire JS file will be patched into the VM and all function definitions will be updated.

Now, you can resume execution; your modified script will execute in place of the original, and you can observe the effects of your changes.


Live editing

We suspect that the parameter dow is, in every case, off by +1 when it is passed to the function setone() – that is, the value of dow<, as received, is 1 when it should be 0, 2 when it should be 1, etc. To quickly test whether decrementing the passed value confirms that this is the problem, we add line 17 at the beginning of the function, commit with Ctrl + S and resume.

Managing thread execution

Use the Threads pane on the Sources panel to pause, step into, and inspect other threads, such as service worker or web worker threads.

To demonstrate the Threads pane, this section uses the following demo: Web Workers basic example.

If you open DevTools on the app, you can see that the main script is located in main.js:

Main script

And the web worker script is located in worker.js:

Worker script

The main script listens to changes to the Multiply number 1 or Multiply number 2 input fields. Upon change the main script sends a message to the web worker with the values of the two numbers to multiply. The web worker does the multiplication and then passes the result back to the main script.

Suppose that you set a breakpoint in main.js that's triggered when the first number is changed:

Main script breakpoint

And you also set a breakpoint in worker.js when the worker receives a message:

Worker script breakpoint

Modifying the first number on the app's UI triggers both of the breakpoints.

Main and worker script breakpoints triggered

In the Threads pane the blue arrow indicates which thread is currently selected. For example, in the screenshot above the Main thread is selected.

All of the DevTools controls for stepping through code (resume or pause script execution, step over next function call, step into next function call, etc.) pertain to that thread. In other words, if you pressed the Resume script execution button while your DevTools looked like the screenshot above, the Main thread would resume executing, but the web worker thread would still be paused. The Call Stack and Scope sections are only displaying information for the Main thread, too.

When you want to step through the code for the web worker thread, or see its scope and call stack information, just click on its label in the Threads pane, so that the blue arrow is next to it. The screenshot below shows how the call stack and scope information changes after selecting the worker thread. Again, if you were to press any of the stepping through code buttons (resume script execution, step over next function call, etc.), that action would only pertain to the worker thread. The Main thread is not affected.

worker thread in focus


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