Google. Maps. Unity
Summary
Enumerations |
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StaticBatchingPolicyType{
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enum A set of values that specify whether created GameObjects are statically-batched by Unity. |
Classes |
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Google. |
Encapsulates metadata associated with a GameObject constructed from an Feature.AreaWater. |
Google. |
Encapsulates metadata associated with a GameObject constructed from an Feature.ExtrudedStructure. |
Google. |
The GameObject manager, which tracks destroyed GameObjects. |
Google. |
MonoBehaviour designed to be hot loaded. |
Google. |
Encapsulates metadata associated with a GameObject constructed from a Feature.LineWater. |
Google. |
Encapsulates metadata associated with a GameObject constructed from a Feature.MapFeature. |
Google. |
A register for associating metadata objects with GameObjects. |
Google. |
Associate metadata objects with target objects. |
Google. |
Metadata associated with a GameObject constructed from a Feature.ModeledStructure. |
Google. |
Encapsulates metadata associated with a GameObject constructed from a Feature.Region. |
Google. |
Encapsulates metadata associated with a GameObject constructed from a Feature.Segment. |
Interfaces |
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Google. |
Component storing information about the map feature used to create a game object. |
Namespaces |
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Google. |
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Google. |
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Google. |
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Google. |
Enumerations
StaticBatchingPolicyType
StaticBatchingPolicyType
A set of values that specify whether created GameObjects are statically-batched by Unity.
Properties | |
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Batch
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Attempt to statically-batch the GameObject created from this MapFeature. This value overrides the global default set in MapsService.StaticBatching. |
Default
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Use the default static-batching policy set in MapsService.StaticBatching. |
DoNotBatch
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Do not attempt to statically-batch the GameObject created from this MapFeature. This value overrides the global default set in MapsService.StaticBatching. |