Google. Maps. Util. Material. BaseMapMaterialUtils
Utility methods for constructing UnityEngine.Material instances compatible with base map features.
Summary
Public static functions |
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CreateUniformColoredMaterial(Color color)
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UnityEngine.Material
Create a new UnityEngine.Material instance for applying a uniform color to base map features. Returns null if the necessary shaders cannot be loaded (e.g. if they were not included in the Unity project the application was built from).
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FindShaderWithFallback(string name, string fallback)
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Shader
Finds a shader by name; or, if that shader can't be found, logs a warning and finds a fallback shader instead.
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Public static functions
CreateUniformColoredMaterial
UnityEngine.Material CreateUniformColoredMaterial( Color color )
Create a new UnityEngine.Material instance for applying a uniform color to base map features. Returns null if the necessary shaders cannot be loaded (e.g. if they were not included in the Unity project the application was built from).
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Parameters |
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Returns |
Base map compatible UnityEngine.Material instance with the specified color, or null if the necessary shaders cannot be loaded.
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FindShaderWithFallback
Shader FindShaderWithFallback( string name, string fallback )
Finds a shader by name; or, if that shader can't be found, logs a warning and finds a fallback shader instead.
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Exceptions |
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