Google. Maps. Unity. Attribution. Attributions
Aggregates attributions of multiple IAttribution.
Summary
Public static attributes |
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All = new Attributions(new DeviceCultureInfoProvider())
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readonly Attributions
The game-wide instance of Attributions.
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Properties |
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Text
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string
The attribution text.
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Public attributes |
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Changed = () => {}
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System.Action
Called when the visible providers have changed.
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Public static attributes
All
readonly Attributions All = new Attributions(new DeviceCultureInfoProvider())
The game-wide instance of Attributions.
Properties
Text
string Text
The attribution text.
Public attributes
Changed
System.Action Changed = () => {}
Called when the visible providers have changed.