Google.Maps.Unity.Attribution.Attributions

Aggregates attributions of multiple IAttribution.

Summary

Public static attributes

All = new Attributions(new DeviceCultureInfoProvider())
readonly Attributions
The game-wide instance of Attributions.

Properties

Text
string
The attribution text.

Public attributes

Changed = () => {}
System.Action
Called when the visible providers have changed.

Public static attributes

All

readonly Attributions All = new Attributions(new DeviceCultureInfoProvider())

The game-wide instance of Attributions.

Properties

Text

string Text

The attribution text.

Public attributes

Changed

System.Action Changed = () => {}

Called when the visible providers have changed.