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Google.Maps.Event.AreaWaterEvents

Encapsulates Feature.AreaWater construction pipeline events.

Summary

Public attributes

DidCreate = new DidCreateAreaWaterEvent()
Fired when the SDK finishes constructing a Feature.AreaWater UnityEngine.GameObject, and adding it to the Unity scene.
WillCreate = new WillCreateAreaWaterEvent()
Fired when the SDK is about to begin constructing a Feature.AreaWater UnityEngine.GameObject.

Public attributes

DidCreate

DidCreateAreaWaterEvent DidCreate = new DidCreateAreaWaterEvent()

Fired when the SDK finishes constructing a Feature.AreaWater UnityEngine.GameObject, and adding it to the Unity scene.

WillCreate

WillCreateAreaWaterEvent WillCreate = new WillCreateAreaWaterEvent()

Fired when the SDK is about to begin constructing a Feature.AreaWater UnityEngine.GameObject.

Note: To prevent Feature.AreaWater UnityEngine.GameObject creation, set WillCreateAreaWaterArgs.Cancel to true.