VisibleRegion

public final class VisibleRegion extends Object
implements Parcelable

Contains the four points defining the four-sided polygon that is visible in a map's camera. This polygon can be a trapezoid instead of a rectangle, because a camera can have tilt. If the camera is directly over the center of the camera, the shape is rectangular, but if the camera is tilted, the shape will appear to be a trapezoid whose smallest side is closest to the point of view.

Inherited Constant Summary

Field Summary

public final LatLng farLeft LatLng object that defines the far left corner of the camera.
public final LatLng farRight LatLng object that defines the far right corner of the camera.
public final LatLngBounds latLngBounds The smallest bounding box that includes the visible region defined in this class.
public final LatLng nearLeft LatLng object that defines the bottom left corner of the camera.
public final LatLng nearRight LatLng object that defines the bottom right corner of the camera.

Public Constructor Summary

VisibleRegion(LatLng nearLeft, LatLng nearRight, LatLng farLeft, LatLng farRight, LatLngBounds latLngBounds)
Creates a new VisibleRegion given the four corners of the camera.

Public Method Summary

boolean
equals(Object o)
Compares this VisibleRegion to another object.
int
String

Inherited Method Summary

Fields

public final LatLng farLeft

LatLng object that defines the far left corner of the camera.

public final LatLng farRight

LatLng object that defines the far right corner of the camera.

public final LatLngBounds latLngBounds

The smallest bounding box that includes the visible region defined in this class.

If this box crosses the 180° meridian (the vertical line from north to south), the longitude in farRight will be negative and the longitude in farLeft will be positive. This rule also applies to nearRight and nearLeft.

public final LatLng nearLeft

LatLng object that defines the bottom left corner of the camera.

public final LatLng nearRight

LatLng object that defines the bottom right corner of the camera.

Public Constructors

public VisibleRegion (LatLng nearLeft, LatLng nearRight, LatLng farLeft, LatLng farRight, LatLngBounds latLngBounds)

Creates a new VisibleRegion given the four corners of the camera. The LatLng parameters must define a convex shape (the edges of the resulting shape mustn't cross). No bounds checking is performed at runtime.

Parameters
nearLeft a LatLng object containing the latitude and longitude of the near left corner of the region.
nearRight a LatLng object containing the latitude and longitude of the near right corner of the region.
farLeft a LatLng object containing the latitude and longitude of the far left corner of the region.
farRight a LatLng object containing the latitude and longitude of the far right corner of the region.
latLngBounds the smallest bounding box that includes the visible region defined in this class. If this box crosses the 180° meridian (the vertical line from north to south), the longitude in farRight will be negative and the longitude in farLeft will be positive. Same applies to nearRight and nearLeft.

Public Methods

public boolean equals (Object o)

Compares this VisibleRegion to another object. If the other object is actually a pointer to this object, or if all four corners and the bounds of the two objects are the same, this method returns true. Otherwise, this method returns false.

Parameters
o an Object. Return true if both objects are the same object, or if all four corners and the bounds of the two objects are the same. Return false otherwise.

public int hashCode ()

public String toString ()